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Sixth International Workshop on Web Engineering

(IWWOST'06)

CALL FOR PAPERS


Call for papers: (txt) (pdf)

 


The increasing use of the Web as a software platform together with the advance of technology has given raise to new generations of Web Applications that become more sophisticated almost every year. For instance, these applications allow ubiquitous web access from stationary and mobile computing platforms, they provide individuals and collectivities with personalized and specific features, they support complex business processes, they are involved in organization-wide workflows, they exhibit advanced behaviors. Applications are now also built by composing services provided by third parties, often as a function of the place, time, and device being used to access it. This also results in the need of deploying applications for multiple users, platforms, and environments. Developing such web applications has remained a major concern that is common to both Web Engineering (WE) and Human-Computer Interaction (HCI) communities, but with different viewpoints, starting points and strategies to reach the same goal. The International Workshop on Web-Oriented Software Technologies (IWWOST) and the International Conference on Computer-Aided Design of User Interfaces (CADUI) have been a traditional forum for these communities, respectively.

  Web Engineering (WE) Human-Computer Interaction (HCI)

Scope

The WE community has already discussed and solved many of the design problems resulting from this complexity. Model-based approaches have been proposed to deal properly with specific Web-oriented modeling features as navigation, presentation, data, and process modeling. New technologies as Web Services, Semantic Web and its associated ontologies, Adaptive Web have been employed to provide a full software production process for developing Web Applications. But too many problems remain open…

The HCI community has addressed some of these problems since a long time. Model-based approaches have been introduced that support the User Interface (UI) development life cycle based on typical models like: task, domain, presentation, dialog. New families of web applications require considering aspects that are not typically addressed in HCI such as process, workflow, jobs, resources, data, and services. However, usability and accessibility have been researched since a long time in HCI. Still many problems remain unsolved…


Previous editions

Since 2001, IWWOST has been an international forum for discussing state-of-the art modeling approaches for Web applications. The first edition was held in Valencia in 2001, the second in Malaga (together with ECOOP 2002), the third in Oviedo (co-located with ICWE 2003), the fourth in Munich (co-located with ICWE 2004), and the fifth in Porto (co-located with CAiSE 2005). The first three editions were sponsored by CYTED, the Iberoamerican Institution for Science and Technology

Since 1993, CADUI has been an international forum for discussing state-of-the-art modeling approaches for user interface design. The first edition was held in Ulm in November 1993, the second in Namur in June 1996 (co-located with DSVIS'96), the third one in Louvain-la-Neuve in October 1999, the fourth one in Valenciennes in 2002, and the fifth one in Funchal (co-located with ACM IUI'2004). The last three editions were published in the Information Systems Series of Kluwer Academics.


History

IWWOST has been thought as a place for methodologists, designers, and developers to meet and exchange their experiences in the process of building complex Web applications. Usually, IWWOST attendees work on the same problem from different points of view, those supported by the method or design approach of their choice. In this way, IWWOST participants can compare their own approaches with others' and discuss strengths and weaknesses of each approach. Most widely known methods (such as WebML, WSDM, OOHDM, OO-H, UWE, WUML, W2000, etc) have been discussed in previous IWWOST editions.

CADUI has been thought as a place for software designers, developers and researchers who are interested by supported the user interface development life cycle by software. Usually, CADUI attendees work on the same user interface families, but with different modeling techniques and different paths. It has been extensively discussed what types of model are needed, when and where they should be employed. Most widely know models (such as task, domain, user, platform, environment, dialog, and presentation) have been discussed in previous CADUI editions.


This edition

The sixth edition of IWWOST is scheduled to take place on June 7-8th, 2006, in Bucharest, Romania co-located with the 5th International Conference on Computer-Aided Design of User Interfaces (CADUI'06, Bucharest, June 7-9th, 2006). This co-location is expected to give opportunities to members of both Web Engineering and Human-Computer Interaction (HCI) communities to better exchange their experience on web applications and to cross-fertilize by looking at what the other community has brought so far.


Open questions
  • WE typically initiates the development life cycle from a conceptual model of the domain -
    HCI typically initiates the development life cycle from a task model. So, where do we start?
  • WE prefers uses cases, scenarios, requirements engineering -
    HCI sometimes uses scenarios, but very rarely requirements engineering. So, what's up?
  • WE and HCI both rely on scenarios, but their definitions and usages are different. So, which is one is preferable? Does it make sense for them to be really different?
  • WE is modeling data very extensively -
    HCI usually relies on a simplified domain model, like a simple class diagram. So what could HCI import from WE here?
  • WE often talks about navigation -
    HCI speaks about dialog, control, navigation, conversation. But these terms, e.g., navigation, often mean different things to each community. So, is there something that HCI can improve regarding navigation? And vice-versa?
  • WE often consider usability and accessibility as an add-on -
    HCI addresses usability and accessibility as a major concern throughout the development. So, how could we reuse HCI knowledge in WE?
  • WE relies on well-defined development method -
    HCI typically relies on a spiral model for iterative design that provides little guidance. So, how could we improve the development process?
  • WE and HCI both use development methods, but how are these methods employed in practice, e.g. in industries? So, how do we transfer this to industries and how do we validate?
  • WE and HCI frequently abstract design issues in models, but different notations and engineering techniques are used to model the same aspects. So is there a preferable one? Which could be criteria to evaluate these models and notations??

 

Therefore, we invite participants to present their approaches and reflexions on the above open questions by submitting a paper structured as follows:

  • The introduction of the paper should clearly state which one of the above open questions is addressed and summarize how it will be handled in the paper.
  • The body of the paper should be based on a running example that fosters the understanding of the approach to a wider audience. Therefore, the example should be handled step by step and the fundamental concepts should be briefly explained.
  • The conclusion should emphasize what results coming from the experience gained in the paper could help solving the open question and suggest lessons so that every member of each community could benefit from reusing it.

We do not require completely original or finished work. Ongoing work or examples of previously published approaches are welcomed. The goal of the workshop will be to allow identification and presentation of concepts, models, methods, and tools that would benefit to all. The presentation of each accepted paper will adhere to the following rules: a slot of 40 minutes will be allocated for each paper; while the paper could provide extensive definition, detailed models, and some steps of the approach, the presentation should demonstrate step-by-step how to proceed with the approach that addresses the selected open question; the presentation should pay attention to facilitate understanding first, without going too much into details; the presentation could be interrupted at any time for questions (clarification, discussion, debating, examining alternate approaches, cross-referencing) ; all questions and their answers will be recorded and made publicly available, along with reusable material.

All submissions will be screened by the scientific committee for appropriateness with the workshop themes and format. Each submission will be reviewed by at least one member from the WE community and one member from the HCI community. Authors will be shepherded to tailor their presentations to the workshop rules. All accepted papers (see submission) will be published in a book with ISBN that will be made available either at the workshop or soon after. Pre-print versions of the papers will be made available online for workshop participants before the workshop takes place, to allow participants to prepare ahead of time.

The workshop is mainly sponsored by The SIMILAR network of excellence (The European research taskforce creating human-machine interfaces SIMILAR to human-human communication, Sixth Framework Program, European Commission, FP6-IST1-2003-507609), in particular by WP 7 Usability and WP 8 Context-aware adaptation.

http://www.similar.cc - http://www.openinterface.org

The workshop is also officially sponsored by the Association of Computing Machinery (ACM) Special Interest Group on Computer-Human Interaction (SIGCHI) Belgium (BelCHI) and ACM SIGCHI Romania (RoCHI) (pending).
The workshop is also scientifically endorsed by the UsiXML Consortium (User eXtensible Markup Language - http://www.usixml.org)